Hello,
I am attempting to evaluate Xamarin Forms. One of the main parts I need to work with is the OpenGLView. Currently I have been unable to get it working in the Android simulator. I have both added it to my own solution (Using Visual Studio 2013/Windows 8) and attempted to run it through the sample contained in this post: http://forums.xamarin.com/discussion/17380/openglview (Using Xamarin Studio).
Basically any time the code adds the OpenGLView to the stack layout the app will crash without any error message. Is there anything extra I need to do to get the OpenGLView working?
Thanks,
Kyle