When using Xamarin Forms the release version of the iOS application is drastically larger than the Android version of the same application.
What is causing the large app size?
Is the size exponential based on the amount of code we have in our app or a one time cost (ie: Mono is 10MB?)
My question comes from reading this article:
http://windingroadway.blogspot.com/2014/12/mobile-development-platform-performance.html